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The blog is back

Over the last few days I’ve rebuilt briksoftware.com: the content is markdown now, a small Python script turns it into plain HTML files, and nginx serves those files. There is no database involved and I didn't use Hugo or some other static site generator.…

CuteClips and Snapplr for sale

The last few years have been pretty busy on my end. I still work as a full-time Smalltalk developer and in my spare time I’ve released some new versions of my Apps, most of which are available on the Mac App Store. Last year I’ve even released my first iOS App: Hectare.apphttp://…

Camouflage 2.0

After several years without update, Camouflage 2.0 was just released. It is available in the Mac App Storehttps://apps.apple.com/app/camouflage/id445264274 for only $1.99.…

NSConf 2011 recap

Already two weeks ago, NSConference 2011http://ideveloper.tv/schedule/details?eventid=3 closed after three full days of joy. Three days of meeting lots of interesting people. Three days of listening to insanely great talks that both widened your view as well as broadened your hor…

Handcrafting object files

The Problem:…

Dealing with Crashlogs

I’ve already written about why every developer should know his way around with otx/blog/archives/11/ so this is sort of like a follow up on this topic.…

Xcode Run Script Build Phase debugging

So I wanted to add a new build phase to my Xcode Project to run some shell script. It didn’t want to work and I’ve tried to find out why it didn’t work so I’ve tried some Logging. That turned out to be a bit tricky first as i’ve set Xcode to hide all messages and only show warnin…

PlistExplorer on GitHub

Ok, your wishes are heard. I’ve cleaned up the code and added PlistExplorer to GitHub.…

Inspecting NSCoder Files

One of the very handy features in Cocoa is NSCoder, it allows you to easily write your objects to a file. Your objects need to know how to encode and decode themselves with an NSCoder and that’s it.…

Monster Localization

CuteClips 3 has been out since last May now and I’ve still had one big thing to add: Localization. Even though I’ve had the localized Nibs and strings files around, I didn’t find time yet to release a localized version. The long know problem was again that features were added I n…