Blog

The blog is back

Over the last few days I’ve rebuilt briksoftware.com: the content is markdown now, a small Python script turns it into plain HTML files, and nginx serves those files. There is no database involved and I didn't use Hugo or some other static site generator.…

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CuteClips and Snapplr for sale

The last few years have been pretty busy on my end. I still work as a full-time Smalltalk developer and in my spare time I’ve released some new versions of my Apps, most of which are available on the Mac App Store. Last year I’ve even released my first iOS App: Hectare.apphttp://…

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New Tool: CertificateHelper

Last fall I got a new iMac that I only use during the Weekends. I’ve just recently noticed that I still didn’t have Code Signing running. I’ve done quite some searching and even tried to debug what codesign does when it tries to match certificates. Only then I noticed that even t…

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Camouflage 2.0

After several years without update, Camouflage 2.0 was just released. It is available in the Mac App Storehttps://apps.apple.com/app/camouflage/id445264274 for only $1.99.…

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NSConf 2011 recap

Already two weeks ago, NSConference 2011http://ideveloper.tv/schedule/details?eventid=3 closed after three full days of joy. Three days of meeting lots of interesting people. Three days of listening to insanely great talks that both widened your view as well as broadened your hor…

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Dealing with Crashlogs

I’ve already written about why every developer should know his way around with otx/blog/archives/11/ so this is sort of like a follow up on this topic.…

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NSCharacterSet bug in 10.5

I’ve just ran across a pretty unexpected bug in CuteClips. I was using NSCharacterSet to filter a String. This kept locking up some users computers. Turns out this is a bug in Mac OS X 10.5. Snow Leopard doesn’t show this bug so I guess it’s useless to report that to Apple.…

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Xcode Run Script Build Phase debugging

So I wanted to add a new build phase to my Xcode Project to run some shell script. It didn’t want to work and I’ve tried to find out why it didn’t work so I’ve tried some Logging. That turned out to be a bit tricky first as i’ve set Xcode to hide all messages and only show warnin…

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